Join forces with the innovation leaders to create digital solutions to real-world industry problems.
The University of Auckland is training the IoT experts for the fastest growing IT and Engineering sectors. To accelerate the process we're bringing together the leading technologies and brightest minds to tackle some of industry's biggest and toughest challenges.
We're inviting UoA's student hack teams to use PTC's ThingWorx to take on on real world problems presented by our industry partners. ThingWorx is the best-in-class Industrial Innovation platform for developing industrial IoT applications and augmented reality (AR) experiences.
Students: solve industry problems using the hackathon to prove your concept or demonstrate a pathway to a solution, and you'll find yourself well on the way to becoming an IoT superstar.
Watch the video below to learn the benefits of submitting a problem to be solved at the Auckland Hackathon 2019.
And hear from Bill Thompson, Senior Systems Engineer at Nova Systems in the video below discussing Nova's involvement in the RMIT Hackathon 2018.
Watch the video below to hear from students, academics and industry involved in the 2018 ThingWorx Hackathon run by RMIT.
Previous Problems Hacked
“We would like for an H.V.A.C. unit to be enabled with temperature, pressure and current sensors. When a technician arrives in one of these enabled units, then need to be able to scan a QR code or similar unique identifier on the unit. This will then bring up an AR or similar style overlay on the technicians smart device showing the unit and the data the IoT devices are currently sensing.”
“We would like to monitor the pressure and flow of the gas as it is being consumed by our laser cut machines. The machines consume a different amount of nitrogen depending on what is running at a time. There is an opportunity to predict if the machine will consume more gas that is being generated by the nitrogen generator.”
“Vacuum Sewer System”
• Obtaining data from various parts of the network that present challenges to traditional communications methods.
• Obtaining data at regular intervals such that a good understanding of the real-time performance of the system can be obtained and analysed.
• In field visualisation to enable field technicians to easily identify where the problem is and system status – Possible AR application.
• Displaying data in such a way that it makes it easy for office staff to understand real-time performance of the system.
• Integration into current systems (Clear SCADA or ODS) or some other user interface.
• Alarming capabilities: When an alarm is triggered (e.g. high pit level), the alarm state needs to be latching but not drain IoT device battery by continually sending alarm status.
• Analytics/ machine learning to predict early warnings of possible network problems/ high flows/ loss of vacuum /potential spills /waterlogging and to optimise system performance.
“Cable routing in complex tower infrastructure using AR guidance.”
“Metal Manufacturing Plant. To support our Lean Manufacturing initiatives, we need to capturing and analyse with real-time feedback – OEE, quality performance, operational metrics for throughput, asset utilisation, labour utilisation, quality and supply/demand matching”
A hackathon with bite!
Designed to deliver results for competitors and industry
Business of all types and sizes have real problems that can be solved by clever application of IoT and AR solutions. The only thing holding them back is the assumption that IoT is difficult and expensive. So we're asking the business community to pose real-world problems and let the UoA students tackle them.
Everyone's a winner, even if teams don't walk away with a cash and trophy, they will have gained training by experts, real-world problem solving experience, valuable exposure to industry, opportunities to further evolve their hack, pivot into a UoA research project, pick-up a deal with project sponsors, gain entry to an incubator/accelerator program or secure employment/contracting opportunities.
We're bringing the big challenges directly from industry. The ones that haven't yet been solved. The ones that industry will pay to get resolved.
We're offering big prizes to attract the best creative thinkers and problem solvers.
We're also making available world leading experts, rapid application development tools and a wealth of tech resources.
The focus will be on moving beyond vanilla IoT and driving high value solutions that integrate real-time IoT data with AR, Advanced Analytics, Machine Learning and AI.
Benefits for the competing teams
- Valuable prizes - Cash, software and services
- Acceptance into an incubator/accelerator program
- Opportunity to become a ThingWorx certified developer
- Opportunity to continue working with Industry Project Sponsors
- Media coverage
State of play
Registered Competeting Students
Problem meets problem solver
How this Hackathon works.
Industry Project Sponsors
Business of all types and sizes are encouraged to participate in the event as Industry Project Sponsors (providers) of Proof of Concept (PoC) projects.
The project sponsoring business simply provides;
- A description of the problem/s that they would like resolved with IoT/AR (No more than 2 problems)
- The pain-points of these problems
- What they would expect from the solution
- The benefits and value that can be derived
- A project sponsor registration fee of $1,800
- 3 x 2hr sessions with the mentors and the competing team that has taken on resolving their problem
What does the Industry Project Sponsor receive?
- A completed IoT/AR proof of concept
- The opportunity to scale/transition the PoC into their business
- The opportunity to continue working with the UoA student team that produced the PoC
- Discounts on the software, hardware and services provided by the Event Sponsor
- Media coverage
- Possible qualification to receive government grant funding
Students currently enrolled at UoA that have an interest in IoT, AR, IT, Electronics, Engineering, Information Systems, Business, Innovation and Entrepreneurship are invited to participate in this hackathon.
Competitor Participation Criteria
- Participants should be teams consisting of 1-6 people, at least 1 team member must be able to publicly present the team's solution when required.
- Participants will engage with Industry Project Sponsors to solve the problem/s they nominate.
- Participants must clearly articulate the problem they will be solving with IoT/AR at the start of the event.
- Participants must connect to real things – devices, databases, other platforms.
- Participants must use ThingWorx for connectivity, user administration, and creating at least 5 mashup/dashboards.
- Judging will favour participants that include elements of analytics and or AR.
- Entrants will be allowed to use ThingWorx to connect to IT/MIS/Social platforms.
- Entrants must show that the results of their hack delivers value – monetary and or social/humanitarian good. Alternatively, the hack may be an early stage development that demonstrates a pathway to creating value in the future. i.e, an enabling or stepping-stone solution.
- It is a friendly competition and as such participants must enter it in the spirit of good will, fairness and honesty.
- Participation for UoA students is free.